My desire would be for a late spring/early summer european cold war battle. Something exciting but not over the top.
Like the bramley WWII game, a linear assault with the warsaw pact having to take out NATO defences in depth.
For those obsessed with being ninjas you can put in some nato air defence that needs knocking out by a small spetsnaz squad
Cut throat had some excellent large scale firefights, as did the mole, the asylum and the launcher.
I'd love to see some more of that and less 'get the codes, go back get the scientists, go back get something else you coudl have got first time round if you knew about it'
For me heavy RP elements is what flying lead, wastelander etc is all about, i love having roleplay elements but i do miss actually just having a battle sometimes. I think we may have pushed the seesaw too far one way.
I'm more than happy to run some small scale 'secret missions' type games that are all about the RP and Evo and i have an RP heavy 'internal security' cold war game planned soon.