Operation 'have as much fun as possible'
Our story begins on the night before Christmas, St Nickolas and toy town can finally rest after a year of making wonderful presents of all the children of the world. His many sleds have left the Great Northern Toy Factory and are now travelling the 1000s of miles to deliver the special cargo.
However… one of Clauses sleds ‘Sled316’ has been shot out of the sky over Eastern Europe by a SAM (Surface to Air Missile). This stone cold act has been carried out by the infamous Grinch and the Evil Liberation Front (ELF) who has declared war on Christmas. Clause has initiated protocol ‘Pressie rescue’ and his elite security force, the SANTA’s have been dispatched to the region.
Their job is simple, find the sled and secure it, then go out and find the presents that are now strewn all over the crash site. Once enough gifts have been returned, they can get the Sled airborne and back on track.
However, the Grinch and the ELF have found the Sled and are hiding it by moving it around. The clock is ticking and the SANTA must try to save Christmas.
ALSO….the ELF have a number of rocket tubes they are trying to set up to shoot the Sled down again if the SANTA mission is successful.
PT1 – Operation ‘Clear Up’
The SANTA units must locate and secure the Sled, once secure it can’t be retaken for the ELF. The SANTA must then go out and secure the presents that are strewn all over the site by putting them in a stocking sack. Once in the sack, the gifts are secure but the bag (which also can’t be touched by the ELF) is still in the play. So if a SANTA is shot with the bag it must be dropped and left in plain sight. The ELF can guard the sack but still not touch it.
Depending on the numbers, the SANTA will have to retrieve X presents in X sacks to call it a successful mission.
PT2 Operation ‘Down Again’
The ELF know time is against the SANTA, but just in case they are successful, the Grinch has ordered a number of Automatic SAM’s to be set up around the crash site. It takes 3 ELF 5 mins to set up X SAM’s once done, they can’t be touched by the SANTA (yet) Again, the X SAM’s all depend on the numbers on the day.
ULTIMATE RULE….it’s Christmas….have fun and don’t take it too seriously, there’s nothing worse a grown adult having a silly paddy at an open day, let alone one as silly and fun as this.
Fancy dress is highly encouraged, OH….and can you all bring a few wrapped gifts (shoe box size) as props too xxx
Milsim Lite days at Gunman are suitable for all levels of airsoft player, but are especially aimed at players who want slightly more realism than a skirmish game offers, while still getting plenty of trigger time and a lunch break.
The games usually last for two hours at a time and will contain several objectives and a good amount of trigger time.
Players carry two bandages, when you are shot a team-mate must get to you and apply one of your bandages to get you back in the game. When you run out of bandages you can return to the game by visiting a fixed HQ or a mobile field pack.
You may only take a limited supply of ammunition with you, but can reload at your HQ or mobile field pack at any time.
Being able to work in a team makes a big difference in these kind of games and is often essential to complete objectives.
You may bring any realistic weapon including two-tone guns as long as they do not exceed the site power limits.
Mid-cap magazines are recommended, but hi-caps are welcome within ammo limits. Rentals are available.