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#1 ManiacDoug


    2nd Lieutenant

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Posted 22 April 2015 - 02:56 PM

We’ve made the decision to drop the milsim label as it doesn’t really describe what we do properly and seems to be causing some confusion (and apprehension) to new players.  Outside of Gunman, most people’s perception of milsim is 36hr games, low cap mags, sleeping and eating in game, lots of sitting around waiting etc.  We still offer this kind of experience in some of our Filmsim special events as always if that’s what you want, however that’s not what our open weekends are about.


As we only run one weekend a month using skirmish rules, operation/mission based airsoft using limited ammo and medic rules is basically our standard open weekend offering.


For those of you who have yet to experience a non-skirmish open weekend, the big difference from skirmish is that there is an ongoing story behind the games, which spans across all of our sites, meaning each mission’s outcome affects not only the following day’s missions, but also the following week’s missions on the next site in the cycle.


Scenarios and objectives all have a purpose, so if the objectives are not met in the morning, the afternoon’s objectives may either change or be much harder to achieve.  It’s all about story and consequences.


You can attend either day on the weekend or both, it doesn’t matter, and each day is split into two hours in the morning and two hours in the afternoon with a break for lunch back at the safe zone.  This makes it easier for anyone to play and means you don’t have to lug all your kit around with you.


There are no restrictions on the type of guns or equipment you use, two-tone guns are welcome as are high caps – as long as you don’t carry more than the ammo limit you’re fine.


Team recognition is achieved by camouflage types, so desert/tan/multicam etc will be one team, greens/civvies/mixed on the other, therefore bringing both types of kit helps when balancing teams out, and prevents us having to use arm bands or tape (although we may have to sometimes if confusion arises).  You can even turn up with WWII/Vietnam/whatever loadouts, we’ll just stick you on the appropriate team.


If you get shot, one of your team mates can bandage you back up, if you’ve used both your bandages you can reinsert from an HQ or a mobile field pack, so you don’t have to wait around for ages to play again.


Come down and give it a try if you haven’t already.


Updated game rules for 2015 can be found here

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